Knowledge Adventure



wee User’s Guide


This sofware program, any printed materials, any orine or electronic documentation, and any and all copies and derivative works of such software program and materials {the “Program”] are the copyrighted work of Knowledge Adventure, Inc. All use of the Program is governed by the terms of the End User license Agreement which is provided below (“License”). The Program is solely for use by end users according io the terms of the license Agreement. Any use, reproduction or redistribution of the Program not in accordance with the terms of the License Agreement is expressly prohibited


END USER LICENSE AGREEMENT limited Use License. Knowledge Adventure, inc. (“KA"] hereby grants, and by installing the Program you thereby accept, a limited, nonexclusive license and right to install and use one (1) copy of the Program for your use on either a home or portable computer.

. Ownership. All title, ownership rights and intellectual property rights in and to the Program and any and all copies

les, computer code, themes, objects, characters, character names, stories,

text, dialog, catch phrases, locatio cepts, artwork, animations, sounds, musical compositions, audiovisual

effects, methods of operation, moral _ any related documentation, and “applets” incorporated into the Program) are owned by KA or its licensors. The Program is protected by the copyright laws of the United States, international copyright Ireaties and conventions and other laws. All rights are reserved. The Program may contain certain licensed materials and KA’s licensors may act to protect their rights in the event of any violation of this Agreement.

Responsibilities of End User.

A. Subject to the Grant of License hereinabove, you may not, in whole or in part, copy, photocopy, reproduce, trans- late, reverse engineer, derive source code, modify, disassemble, decompile, create derivative works based on the Program, or remove any proprietary notices or labels on the Program without the prior consent, in writing, of KA.

B. The Program is licensed to you as a single product. |ts component parts may not be separated for use on more than one computer.

C. You are entitled to use the Program for your own use, but you are not entitled to: (i) sell, grant a security interest in or transfer reproductions of the Program to other parties in any way, nor fo rent, lease or license the Program to others without the prior written consent of KA. [ii) exploit the Program or any of ils parts for any commercial purpose includ- ing, but not limited to, use at a cyber café, computer gaming center or any other location-based site. KA may offer a separate Site license Agreement fo permit you to make the Program available for commercial use; contact KA for details; and [iii) host or provide matchmaking services for the Program or emulate or redirect the communication pro- tocols used by KA in the network feature of the Program, through protocol emulation, tunneling, modifying or adding components fo the Program, use of a utility program or any other techniques now known ar hereafter developed, for any purpose including, but not limited to network play over the Internet, network play utilizing commercial or nor- commercial gaming networks or as part of content aggregation nehworks without the prior written consent of KA,

Program Transfer. You may permanently transfer al! of your rights under this License, provided the recipient agrees to the

terms of this License and you agree to remove the Program from your home or portable computer.

Termination. This License is effective until terminated. You may terminate the License of any time by destroying the

Program. KA may, at its discretion, terminate this license in the event that you fail to comply with the terms and

conditions contained herein. In such event, you must immediately destroy the Program.

thereof {including but not limited to any fi

6. Export Controls. The Program may not be re-exporied, downloaded or otherwise exported into (or to a national or resident of] any couniry io which the U.S. has embargoed goods, or to anyone on the U.S. Treasury Department's list of Specially Designated Nationals or the U.S. Commerce Department's Table of Denial Orders By installing the Program, you are agreeing to the foregoing and you are representing and warranting that you are not located in, under the control of, or a national or resident of any such country or on any such list,

7. limited Warranty. KA expressly disclaims any warranty for the Program, and Manualls}. The Program and Manuals) are provided “as is” without warranty of any kind, either express or implied, including, without limitation, the implied warranties of merchantability, fitness for a particular purpose, or non-infringement. The entire risk arising out of use or performance of the Program and Manuals) remains with the User, however KA warrants up to and including 90 days from the date of your purchase of the Progrom that the media containing the Program shall be free from defects in material and workmanship. In the event that the media prove to be defective during that time period, and upon presentation to KA of proof of purchase of the defective Program, KA will at its option 1} correct any defeci, 2) pro- vide you with a product of equal or lesser value, or 3) refund your money.

8. Limitation of Liability. NEITHER KNOWLEDGE ADVENTURE, ITS PARENT, SUBSIDIARIES, AFFILIATES OR LICENSORS SHAIL BE LIABLE IN ANY WAY FOR LOSS OR DAMAGE OF ANY KIND RESULTING FROM THE USE OF THE PROGRAM OR EDITOR INCLUDING, BUT NOT LIMITED TO, LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER COMMERCIAL DAMAGES OR LOSSES. Some states do not allow the exclusion or limitation of incidental or consequential damages, or allow limitations on how long an implied warranty lasts, so the above limitations may not apply to you.

9. Equitable Remedies. You hereby agree that KA would be ineparably damaged if the terms of this License were not specifically enforced, and therefore you agree that KA, shall be entitled, without bond, other security, or proof of damages, to appropriate equitable remedies with respect to breaches of this License, in addition to such other remedies as KA may otherwise have available to it under applicable laws.

10. Miscellaneous. This License shall be deemed to have been made and executed in the State of California and any dispute arising hereunder shall be resolved in accordance with the law of the State of California. This License may be amended, altered or modified only by an instrument in writing specifying such amendment, alieration or modification execuled by both parties. In the event that any provision of this License shall be held by o court or other tribunal of competent jurisdiction to be unenforceable, such provision will be enforced to the maximum extent permissible and the remaining portions of this license shall remain in full force and effect. This License constitutes and contains the entire agreement between the parties with respect to the subject matter hereof and supersedes any prior oral or wrillen agreements. This License is the complete and exclusive statement of the agreement between KA and myself and this license supersedes any prior or contemporaneous agreement, either oral or written, and any other communications

between KA and myself. ee

© 1995 Knowledge Adventure, inc. All rights reserved. Knowledge Adventure and JumpStart 1st Grade are trademarks of Knowledge Adventure, Inc. Windows is a registered trademark of Microsoft Corporation. Macintosh is a registered trademark of Apple Computer, Inc.


Welcome to JumpStart Ist Grade!

Frankie, the friendly 1st Grade mascot will be your guide to all the games and activities in the 1st Grade schoolhouse. He’ll even join you on field trips to the beach and the zoo!

Installing the Program

Windows® 3.1 or 3.11

1. Start Windows and insert the JumpStart 1st Grade CD into your CD-ROM drive.

2. Click on File at the top of Program Manager in Windows.

3. Click on Run, then type D:\setup (where D represents the letter of your CD-ROM drive), then click OK.

4, Follow the prompts onscreen to complete the installation.

Windows® 95

JumpStart Ist Grade uses the Windows 95 AutoPlay feature. In- sert the JumpStart 1st Grade CD into the CD-ROM drive and close the drive door. Click on Install when the Menu Screen appears and follow the prompts to complete the installation. If your CD- ROM drive does not support AutoPlay, follow these steps:

1. Click on Start and then move the cursor to Settings.

2. Click on Control Panel, then double-click on Add/Remove Programs.

3. Click on Install, then on Next, and follow the prompts.

Macintosh® The Macintosh version does not require installation.


Uninstalling Under Windows 95

To remove JumpStart 1st Grade from your system:

1. Click on Start and then move the cursor to Settings.

2. Click on Control Panel, then double-click on Add/Remove Programs.

3. Click on JumpStart 1st Grade, then click on Add/Remove.

4. Click Yes, then go to Windows Explorer and delete the FG folder from the KA folder on your hard drive.

Running the Program

Window 3.1 or 3.11

To start the Windows 3.1 or 3.11 version of JumpStart 1st Grade:

1. Make sure the CD is in your computer’s CD-ROM drive.

2. Close all running Windows applications.

3. Within the Knowledge Adventure Program Group, double- click on the JumpStart 1st Grade icon.

Windows 95 JumpStart 1st Grade uses the Windows 95 AutoPlay feature. To start the program, insert the JumpStart 1st Grade CD in the CD-ROM drive and click Play when the Menu Screen appears. If your CD-ROM drive does not support AutoPlay, follow these steps: 1. Close all running Windows applications, then click on Start. 2. Move the cursor to Programs, then to the Knowledge Adven- ture folder, then to the JumpStart folder, then click on the JumpStart 1st Grade icon.


To start the Macintosh JumpStart 1st Grade:

1. Insert the CD into your CD-ROM drive, then close all running Macintosh applications.

2. Double-click on the JumpStart 1st Grade icon to show the CD contents, then double-click on the JumpStart 1st Grade icon.

Other JumpStart Features

Available from the Windows 95 Autorun Screen, Windows 3.1 or 3.11 Program Group, or Macintosh Finder Window:

Help - In addition to this booklet, a complete User’s Guide with game play instructions is available on your JumpStart 1st Grade CD-ROM. Click on Help, which you will view through your local web browser. If you do not have a web browser, Help will be available in a text file format. (For Windows 3.1 or 3.11, click on the JumpStart Help icon in your Program Group.)

Parent Resource Center Click here to help evaluate your child’s learning progress within the JumpStart Learning System (Win 95 and Mac only).

Assessment Test Click here to customize the product to your child’s specific skill levels (Win 95 and Mac only).

JumpStart Demos - Click here to see samples of other products in the JumpStart Learning System.

JumpStart Web Site Click here to go on-line to or (Internet-access computers only).


Before You Call Technical Support Please have the following information ready when you call:

Windows® 95

. Product name and version number (on the CD) of the product.

. The processor and clock speed {e.g., 486/66] of your computer.

. Your operating system's version number.

. The brand name of the sound device installed in the computer.

. The amount of free memory (memory available to run the program} you have. (In Windows 3.1x, go to the Program Manager from the Help menu; in Windows 95, open Explorer on the desktop and select About Windows 95 from the Help menu.) From the dialog box that appears, write down the Memory and System Resources values.

6. The complete and exact error message reported by the program (if any).

7. A printout of your config.sys and autoexec.bat files.


1. Product name and version number {on the CD) of the product.

2. The model name of your Macintosh and the system version number. (See About This Macintosh on the Apple Menu.)


Technical Support Support outside U.S. and Canada via fax, mail, and World Wide Web only. Phone: (800) 556-6141 7av-6pm Pacific Time, M-F Fax: (818) 246-5604 World Wide Web: hitp:// Mail: Knowledge Adventure, Inc. 4100 W. 190th St., Torrance, CA 90504


Where To Get Help

In addition to this printed User’s Guide this program contains a detailed User’s Guide on the CD-ROM disc. To access the User’s Guide, click on the JumpStart

1st Grade Help icon.

Knowledge Adventure Gives You T.L.C.


@ arry’s 1-YEAR GUARANTEE USTOMER SERVICE TOLL FREE, 365 DAYS A YEAR See on-line user’s guide for details.

Internet * technical support * product information * e-mail * product sales Toll Free Technical Support (Before calling, please be seated at your computer) (800) 556-6141 Monday-Friday, 7 a.m.-6 p.m. PST

Customer Service (800) 542-4240 365 days a year

Orders by Phone (800) 542-4240

Phone (310) 793-0600 Fax (310) 793-0601

Mail 4100W. 190th Street Torrance, CA 90504

I 0377801 fA Pritt ad